Based in Germany
February 17, 2016
In Brushwood Buddies, an unusual puzzle game, adorable creatures will enlist your help to craft various items as they journey through forests, grasslands, and villages! Discover tons of recipes, and find clever ways to manage inventory space and resources while keeping your buddies happy. Be prepared for a variety of puzzles throughout the whole campaign! Challenge modes allow experienced players to earn their rank on the Steam leaderboards and compete against players worldwide. You can even create and share puzzles with your own items and recipes!
Brushwood Buddies is made by me, Steven Colling, a solo game developer from Germany. The game is based on an entry for the game jam Ludum Dare and was developed during November 2015 in the hope to raise additional funding for my main project Orcish Inn, the orc tavern simulation game.
- Relaxing yet challenging crafting puzzles in campaign mode with gameplay variations added along the way
- Challenge modes for experienced players with leaderboards and medals
- Modding for the creation of own puzzles with items and recipes, shareable with other players
- Unusual visual design and lovely atmosphere
Release Trailer YouTube
Steam Greenlight Trailer YouTube
Logo & Icon
Awards & Recognition
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The official website for Brushwood Buddies: brushwood-buddies.stevencolling.com.
Brushwood Buddies' Shop Appearance on Steam: store.steampowered.com.
The Brushwood Buddies IndieDB Community: indiedb.com.
Steven Colling on Patreon: patreon.com.
About Steven Colling
My name is Steven Colling, I'm 28 years old and from a small town in Germany. I work as an independent (solo) game developer who makes games of various sizes and sells them over the internet, for example on Steam. I do mostly everything on my own, like game design, programming, graphics, audio and publishing, which includes marketing/PR, community management, webdesign and more.
More information on Steven Colling, his logo & relevant media are available here.
Brushwood Buddies Credits
Development and Publishing